Hey everybody! My name is Jonathon Luchow, and I'm an environment artist, specifically 3D . I'm originally from Davisburg, Michigan, however, I currently reside in Dewitt working for a start up company called Great Lakes Reality Labs. I've recently graduated from Michigan State University with a degree in Media and Information with a minor in Game Design and Development, along with a Business cognate.
Throughout my entire life, I've been interested in video games; they're something you can most likely find me playing during my free time. I've always wondered the process one would take at the beginning, the middle, and the end of a game's development. That's exactly why I found myself minoring in Game Design and Development. What were the processes that one would take to create a believable environment that the player can not explore, but to experience and discover. I believe I have learned what it takes to not only be a game designer, artist or developer, but also what it takes to work under pressure, with a team, and with a deadline I'm required to meet on a regular basis.
Thank you for taking the time to visit my portfolio.
Maya 2017
Unity 5
Unity 2017
Unreal Engine 4
Zbrush
Substance Painter
Photoshop, Illustrator, After Effects, Premiere Pro
HTC Vive and Oculus Art Development
HTML, CSS, Javascript, PHP
Quixel Suite
Substance Designer
3DS Max
Blender
Mudbox